• 45k-55k 经验5-10年 / 本科
    移动互联网,游戏 / 不需要融资 / 2000人以上
    Senior Game Client Developer (C++) Wargaming Shanghai is looking for a game client developer who is expected to bring his passion to the team and is ready to learn a lot about building features with a unique cross-platform game engine. This role will work under the supervision of the lead client developer and with a group of talented people to contribute to the development of content for China players. Reports To What will you do? • Collaborating with System/Feature Designers to understand and implement game systems and features within the Unreal Engine using C++. • Developing, testing, and debugging game client systems, ensuring seamless integration with online services. • Optimizing game client performance to ensure smooth gameplay experiences across various platforms. • Engaging in iterative design processes, incorporating feedback from playtests and team reviews. • Creating and maintaining technical documentation to ensure clarity and consistency throughout the development cycle. • Assisting in the troubleshooting and resolution of game-related issues, including identifying and fixing bugs. • Contributing to the continuous improvement of our game development processes and practices. What are we looking for? • Bachelor’s degree in computer science or a related field. • 5+ years of professional experience in game client development, preferably in online games. • Proficient in C++ and experienced with Unreal Engine. • Good understanding of game systems, mechanics, and multiplayer network architecture. • Familiar with agile development methodologies and able to work in a fast-paced, collaborative environment. • Excellent problem-solving skills and attention to detail. • Ability to communicate effectively with cross-functional teams, including System/Feature Designers, Artists, and QA Testers. What additional skills will help you stand out? • Comfortable collaborating remotely with international developer teams in an English environment. • Passionate about gaming and keeping up with the latest trends and technologies in the game development industry. About Wargaming
  • 游戏 / 不需要融资 / 150-500人
    作为本地化主管,你需要领导一支由本地化PM和分析师组成的团队,在现有游戏项目和新游戏项目中产出优秀的本地化成果。你需要与团队成员、项目各方、供应商保持沟通,设定与执行长期的本地化策略。 职位描述 ● 把控现有项目和新项目的端到端本地化内容,从源文本到包体内审核。 ● 和商务团队合作,直接与供应商协商并管理供应商。 ● 除了本地化工作外,还需要主动获得项目各方的认同,以确保各项目的本地化内容是最佳的。 ● 把控大型本地化工作的优先级的设立和执行,尤其是新项目。 ● 优化本地化流程和翻译管理系统。 ● 建立文档,更好地管理内部工作以及管理供应商,以进一步提高本地化质量。 ● 管理部门,包括给予指导、考核业绩、优化管理流程等方式。 职位要求 ● 英语为母语/英语流利(CATTI二级/专八或同等水平)、中英文俱佳:你可以在两种语言中切换,并且对于中英的游戏术语都很熟悉,知道如何处理难以翻译的内容和如何解释某个文化所特有的概念。 ● 本地化经验丰富:你有超过3年的本地化经验。 ● 懂游戏开发:你曾经在游戏行业(手游最佳)工作过,理解游戏开发管线流程的逻辑(与本地化相关的管线流程最佳)。 ● 会领导:你管理团队的经验很丰富。 ● 爱游戏 :希望玩游戏是你的**爱好,并且有用英语玩游戏的经历。 ● 擅长沟通:你知道如何通过追问来挖掘讨论话题的核心。你能够清晰直白地阐述复杂的概念。你擅长倾听。 ● 会项目管理:你知道如何同时把控多个项目的进程。你做事有条理的同时也能灵活变通,知道何时改变策略和重新设定任务优先级。你有和供应商打交道的经历。 As the *****ization Manager, you will lead a team of *****ization Project Managers and Analysts to lead the *****ization strategy of existing and new projects. You will manage the day-to-day interactions with your team, stakeholders and vendors, as well as set and execute the long-term strategy for *****ization. You will ● Ensure the end-to-end *****ization of existing and new projects, from source text to in-build verification. ● Work alongside the business department to directly manage and negotiate with vendors. ● Design the *****ization process, acquire buy-in from stakeholders involved, and ensure best practices are followed acrossmultiple projects. ● Manage the planning and execution of large *****ization work orders, especially for new projects. ● Optimize *****ization processes and translation management systems whenever necessary. ● Create documentation to better manage internal development practices or vendors to enable higher quality *****ization. ● Manage the department with coaching performance reviews, and optimize managerial processes as necessary. You Are ● Native or Fluent (CATTI II or TEM-8 or approximate level preferred) in both Chinese and English: You can swap between languages and understand game terminology in both, knowing how to translate the untranslatables and how best to explain culture-specific concepts. ● Experienced with *****ization: You have 3+ years working *****ization. ● A game developer: You have prior experience working on games as a profession, preferably mobile, and have an understanding of game development pipelines, especially related to *****ization. ● A leader: You have significant experience managing a team. ● An avid gamer: Ideally, you play games as a hobby, and have experience playing games in English. ● A fantastic communicator: You know when to answer a question with a question to dig deeper and get to the root of the discussion. You can interpret and re-word complex thoughts into simple sentences. You are a great listener. ● A capable project manager: You have the skills to keep track of multiple projects and their deadlines. You are organized and flexible, knowing when to change an approach or re-prioritize a task. You have worked with vendors in the past.
  • 2K
    游戏,移动互联网 / 上市公司 / 50-150人
    Role Purpose: Test pre-release software on multiple platforms and check all related printed materials. To ensure quality of written and spoken word in Korean and to ensure conformity with format holder requirements. Responsibilities: - To test pre-release software - To ensure in-game language (text and voice over) quality meets internal quality standards. - To verify all printed materials related to game in test. - Report translation errors accurately and efficiently. - To provide translations for in-game text and printed materials as and when required. - To test the games and makes sure they are of the highest standard when 1st party required. Key skills Essential: - Excellent command of Korean written, written and spoken or Korean Major at a bachelor degree or higher. - Good command of English, written and spoken. - High level of PC literacy including knowledge of MS Office. Desirable: - First language speaker is preferred. - Previous games industry experience. - Previous translation experience. - Games player (Interest in games). 职位宗旨: 基于移动、次世代主机等多种平台进行游戏测试。作为高效国际团队中的一员,你的职责是保证游戏中韩语翻译的高质量。 工作职责: - 对未发布的游戏软件版本执行测试。 - 确保游戏中的文本和语音符合内部质量标准 。 - 验证测试中游戏相关的所有印刷材料的翻译质量。 - 准确、高效地找出并且报告游戏或者应刷材料中的翻译错误。 - 需要时为游戏文本和印刷材料提供翻译。 - 需要时为***方提供本地化规范性测试。 核心技能 基本要求: - 具备本科或以上专业水平的韩语读写及听说能力。 - 良好的英文读写及听说能力。 - 良好的计算机使用能力,能够使用Microsoft Office。 优先条件: - 韩语母语者。 - 有游戏行业的工作经验。 - 有翻译行业的工作经验。 - 游戏爱好者。
  • 25k-45k·13薪 经验不限 / 不限
    专业服务|咨询 / 未融资 / 50-150人
    Description: Design and implement SDK for: 1. Enable high performance rendering with cooperation of Pixelworks’s mobile chip. 2. Support video algorithm development and video chip design. 3. Support firmware or driver development of Pixelworks’s mobile chip Requirement 1. Good knowledge and experience of game developing for mobile, PC or cloud ; 2. Familiar with game engine; 3. Familiar with modeling processes and rendering processes of games; 4. Experience on developing, profiling and optimizing of different kind of shaders; 5. Background knowledge about vulkan, openGL, GPU, androids
  • 8k-13k·14薪 经验不限 / 本科
    游戏,软件服务|咨询 / 未融资 / 50-150人
    工作职责: 1、负责游戏主界面的设计与制作,并保证其与整体美术(原画及建模)风格相容; 2、负责游戏界面中图标及按钮的设计绘制; 3、能熟练制作出游戏界面相关的各类动画及特效原型; 4、与项目团队配合,参与整体美术设计,跟进效果的落地实现,对 UI 效果进行迭代调优。 任职需求: 1、美术相关专业毕业,1 年以上游戏 UI 界面设计制作经验,至少参与一款完整的上线游戏项目; 2、有扎实的美术功底和一定的手绘能力,色彩感好,平面设计能力强,对欧美用户审美有深刻的理解和良好的把握; 3、熟练掌握 Figma/Sketch,PS 等图形设计软件,熟悉 Unity 引擎的 UGUI,熟悉 AI 辅助设计者优先; 4、良好的沟通能力,团队合作精神,能较好地与策划、程序人员沟通。 简历中请附带个人作品链接。
  • 18k-30k 经验3-5年 / 本科
    移动互联网,游戏 / 不需要融资 / 150-500人
    职位描述: 1、负责游戏英语本地化工作,优化游戏文字内容及语法,使其符合本地用户的阅读习惯。 2、跟踪游戏版本的迭代更新,对游戏更新内容进行本地化,并参与部分产品内容的设计工作。 3、计划和管理本地化日程,与研发和运营团队沟通需求和本地化时间点。 4、配合市场和运营部门工作撰写广告文案,优化和修正客服部分的回复模板,负责社区活动的文字翻译和优化。 5、配合其他部门或者上级的一些临时工作需求。 Responsibilities: 1. Provide high-quality in-game *****ization for ***** people. 2. *****ize the game content for every update after the game release as well as responsible for some of the in-game design in every update. 3. Plan and manage *****ization schedules, collaborating with Development team and Operation team to define requirements and timelines 4. Responsible for writing and optimizing the events in ***** community platforms. Also responsible for optimizing customer service FAQ and templates. 5. Collaborate with Marketing and Operation team for writing advertisements. 6. Collaborate with other teams or leaders for the urgent tasks. Requirements: 1. Native speaker only. 2. Excellent *****ization skills. Have your own opinions of game *****ization. 3. Experience of *****ization especially in mobile game industry. 4. Love games. Candidates with gaming experience are preferred. 5. Enthusiastic and good at team work.
  • 25k-50k·14薪 经验5-10年 / 本科
    游戏,数据服务 / B轮 / 150-500人
    参与自研引擎的研发工作 包括但不限于以下工作方向 UI 方向 1. UI Editor 2. In Game UI Editor Data driven rendering 1. Custom Material/Shader Editor 2. Custom Material/Shading Language design and implementation Animation 1. Animation System Design and Implementation 2. Animation Editor workflow 3. Asset optimization for animation Editor 1. Animation Editor 2. Material Editor 3. Particle Editor 4. Engine toolset Workflow 工作内容包含,但不限于 资产格式的设计,实现 三维资产诸如fbx, gltf, usd, alembic 文件的导入,管理 自有格式资产文件的处理 动画,粒子,材质系统,及相关编辑模块 自定义材质系统的设计,实现 引擎编辑器工具集的实现 windows/mac/ios/android多平台的支持 任职资格: 1. 熟练使用C++语言 2. 了解 C#, Python, Javascript, Java 语言 3. 掌握一种及以上 Visual Studio/Visual Studio Code/XCode/Android Studio 编辑器的使用 4. 熟悉代码管理工具如 git/perforce/svn 5. 了解三维引擎基本框架 6. 具有较强的实现能力,学习能力 7. 具有团队合作精神,包括良好的技术文档书写、沟通能力
  • 20k-40k·16薪 经验3-5年 / 不限
    游戏 / 不需要融资 / 150-500人
    工作职责: 1.Conduct English/Mandarin translation for daily communication, documentation, and meetings with a high level of clarity and accuracy 2.Manage day-to-day operation aspects of the assigned projects & tasks -coordinate team meetings & discussions and do follow ups -track schedule and facilitate production plans -arrange onboarding,1-1, probation & performance reviews -closely monitor team health and performance -synchronize information with all interest parties 3.Spot issues & risks in the operations and resolve them with interest parties in a timely manner 4.Work with Rioters to optimize workflow to ensure a sustainable growth of team and project 5.Organize and promote team-building activities & events to enhance team bonding and cultivate a positive team environment 任职资格: 1.Proficient in both spoken and written English as well as Mandarin 2.Capable of clearly articulating ideas and comprehending information accurately 3.Excellent in time management and critical thinking 4.Able to act proactively to spot problems and find solutions or provide suggestions 5.Able to work independently on assigned projects & tasks with little to no peer support 6.Able to prioritize tasks and allocate resources based on circumstances with flexibility and efficiency 7.Open to feedback and maintain a positive attitude 8.Previous experience in game industry & project management is preferred 9.Oversea studying background is preferred
  • 4k-6k 经验在校/应届 / 本科
    游戏 / A轮 / 150-500人
    Job Responsibilities: 1. Translate, review, proofread, and test game-related content in your language, including In-game copywriting, game description, and game update information, push, campaigns, etc. 2. Manually testing and experiencing various games on mobile devices, with regular reports generated. 3. Create cultural content proposals upon request and push cultural hot topics/trends/issues regularly for your region. 4. Evaluate, analyze, and resolve culturally sensitive issues for your region to eliminate potential risks. 5. Deal with user feedback in corresponding languages, regularly collating valuable information to assist product updates and user maintenance. 6. Other languages are welcome to apply. Job Requirements. 1. Native speaker of the target language with excellent writing. 2. Fluent in English or Chinese, both written and spoken. 3. Familiar with the use of translation software, with translation or proofreading work experience preferred. 4. Passionate gamer able to understand and discuss current gaming trends globally and in your own region. 5. Strong coordination and communication skills, a strong sense of responsibility, and good anti-stress ability.
  • 15k-25k 经验5-10年 / 本科
    文娱|内容,企业服务 / 未融资 / 15-50人
    岗位职责: - 带领移动端跟HTML5游戏端系统的开发、优化、实时运营等工作,包括但不限于:路线规划、管理代办事项、战斗机制、玩家进度、整合以及变现等。 - 与游戏设计师,美术人员,项目经理以及其他相关开发人员的合作,实现游戏在各平台上的功能与机制运行畅顺。 - 实现UI与互交元素,以便在各种硬件入:手机端、平板、台式机等上的安装达成与玩家的无缝互动。 - 优化游戏在各种平台的功能,包括渲染、记忆体使用和CPU运作。 - 调试问题,以确保游戏在各种类型设备上,玩家都能有流畅的游戏体验。 - 与开发团队一起审查程序代码。 职位要求: - 至少拥有电脑科学、软件工程或相关领域的学士学位或经验,(至少5-10年的相关工作经验)。 - 拥有在手机端跟HTML5端游戏开发的丰富经验,专攻前端/全端开发。 能熟练操作HTML5, Cocos Creators (2D & 3D), JavaScript, Unity 等引擎;会PixiJS & CSS的有加分。 - 能熟练操作Spine的也是有加分。 - 对移动端和HTML5端游戏优化技术以及游戏开发有深入的了解以及丰富的实践经验。 - 拥有丰富的游戏UI & UX 设计和实施经验。 - 优秀的问题解决能力,注重细节,并且能独立解决技术相关问题的能力。 - 优秀的沟通技巧包括与跨职能团队以及外部合作伙伴的共同协调能力。 - 能够适应初创型公司的工作节奏与环境,可独立解决与协调工作问题。 - 对游戏有热情度或在游戏研发上的创新、高品质游戏体验等的渴望。 - 具有开发线上和实时游戏的能力。 - 拥有 HTML5, GooglePlay, Apple iOS, WEB3, 微信小游戏, Facebook, Telegram 等游戏平台的开发经验。 Job responsibilities: - To lead the development and optimization of gameplay systems and live-operation events for mobile and HTML5 games, including planning roadmap, managing backlog, combat mechanics, player progression, integration and monetization. - To collaborate with game designers, artists, project managers and other developers to implement game features and mechanics for various platforms. - To implement UI and interactive elements for seamless player interactions on mobile, tablet and desktop devices. - To optimize game performance for various platforms, including rendering, memory usage, and CPU performance. - To debug issues to ensure smooth gameplay experience across various types of devices. - To participate in code review with the development team. Job requirements: - At least a bachelor's degree in computer science, software engineering or related field/ experience (5-10 years). - Proven experience in mobile and HTML5 games development, with a focus on frontend and/ or full stack development. - Proficiency in HTML5, Cocos Creators (both 2D and 3D), JavaScripts, Unity etc.; experience with PixiJS and CSS a plus. - Proficiency with Spine a plus. - Strong understanding of mobile and HTML5 game optimization techniques and best practices for game developments. - Experience with game UI and UX design implementation. - Excellent problem solving skills, attention to details, ability to independently solve technical problems. - Excellent communication skills and ability to collaborate effectively with cross-functional teams and external business partners. - Ability to work both independently and collaboratively in a startup like environment. - Passions for gaming and a desire to create innovative, high quality gaming experiences. - Capability for developing launching and live games. - Experiences with game developments on HTML5, GooglePlay, Apple iOS, WEB3, WeChat, Facebook, Telegram etc.
  • 12k-15k·13薪 经验不限 / 本科
    游戏 / 不需要融资 / 15-50人
    岗位职责 1.作为游戏服务器端,用NodeJS负责游戏服务端功能的设计、开发和维护 2.与现有的平台服务进行集成,高效地与客户端同事合作设计编码和调试 3.构建可重用的软件组件和库,持续代码优化,服务端性能优化 4.分析和优化后端和基础设施代码的质量、效率和性能 5.以最小的指导独立完成中大型功能 Tasks 1.As the server-side, work closely with the product and architect teams to build new and innovative application experiences for the backend platform 2.Perform integrations with the existing platform services 3.Build reusable software components and libraries for game 4.Analyze and optimize the backend and infrastructure code for quality, efficiency, and performance 5.Complete medium to large features independently with minimum guidance 岗位要求 1.主修计算机类专业(或同等工作经验) 2.有使用Node.js、AWS和排版程序构建平台的经验 3.有构建可维护和可测试的代码库的经验,包括API设计和单元测试技术 4.具有良好的协作和沟通能力 5.有较强的自我驱动里,能够理解好需求,并进行独立开发 Job Requirements: 1.Bachelor’s/Master’s degree in Computer Science (or equivalent experience) Experience in building platforms with Node.js, AWS, and Typescript; 2.Experience building maintainable and testable code bases, including API design and unit testing techniques; 3.Sound collaboration and communication skills; 4.Capability to work efficiently without hand-holding and micromanagement.
  • 6k-8k 经验1-3年 / 大专
    游戏 / 未融资 / 15-50人
    PBR流程 1、单机游戏(Single-Player Game)、网络游戏(Online Game) 2、项目类型:FPS、SLG、MMO、RPG、ACT、FTG 3、贴图及材质创作,生物体、套装、硬表面、武器及道具的贴图工作 岗位职责 1、独特审美和拥有较好的美术功底和材质表达技巧 2、衔接上游环节,进行创作 3、成长性学习思维、主动沟通、热爱生活。
  • 1k-2k 经验不限 / 不限
    游戏 / 不需要融资 / 50-150人
    职位要求: 1.美术、艺术类专业,有良好的美术基础,富于想象力和创造力,思维活跃,热爱游戏。 2.具备良好的团队合作精神,较强的责任心和沟通能力,积极主动。 请提供美术类作品如素描色彩、如有相关制作软件作品优先 公司介绍: IN YOU GAME 杭州吟游 主营游戏开发及游戏美术设计业务,主要客户网易,阿里,腾讯,巨人,盛大,游族等游戏公司。 主要参与项目:梦幻系列,大话系列,天下 第五人格,阴阳师,王者荣耀,楚留香,征途,传世,传奇,剑三,吃鸡,倩女幽魂,七龙珠,镇魔曲,星辰变,血族,乱斗西游,童话大冒险等 公司氛围轻松愉快,交通便利地铁6号线(建业路)牛人带领团队,是创意自由的生长,才华的尽情淋漓。楼层设有休息区,台球区,所在园区有健身房和公用篮球场。 上班时间 9.30-18.30 双休 (偶尔加班,项目紧张)
  • 1k-2k 经验不限 / 不限
    游戏 / 不需要融资 / 50-150人
    职位要求: 1.专业可放宽,美术、艺术类专业优秀,有良好的美术基础,富于想象力和创造力,思维活跃,热爱游戏。 2.具备良好的团队合作精神,较强的责任心和沟通能力,积极主动。 请提供美术类作品如素描色彩、如有相关制作软件作品优先 公司介绍: IN YOU GAME 杭州吟游 主营游戏开发及游戏美术设计业务,主要客户网易,阿里,腾讯,巨人,盛大,游族等游戏公司。 主要参与项目:梦幻系列,大话系列,天下 第五人格,阴阳师,王者荣耀,楚留香,征途,传世,传奇,剑三,吃鸡,倩女幽魂,七龙珠,镇魔曲,星辰变,血族,乱斗西游,童话大冒险等 公司氛围轻松愉快,交通便利地铁6号线(建业路)牛人带领团队,是创意自由的生长,才华的尽情淋漓。楼层设有休息区,台球区,所在园区有健身房和公用篮球场。 上班时间 9.30-18.30 双休 (偶尔加班,项目紧张)
  • 移动互联网,游戏 / 不需要融资 / 2000人以上
    Senior Game Designer Wargaming Shanghai is looking for a senior game designer who is expected to bring his passion to the team and is ready to participate in the design work for a massively multiplayer online action game. This role will work closely with the members of the Shanghai team and remotely with the overseas designer team, focusing on the development of content for China players. Reports To What will you do? • Works with the design and product manager to develop, shape, and polish systems and mechanics appropriate to a game’s IP and creative vision. • Collaborates with product teams to integrate required features. • Creates and maintains game design documents that communicate concepts and define requirements to other team members across different disciplines (Publishing, Analytics, Art, UX / UI, Game Balance, Game Design). • Works with the team to develop paper and digital game system prototypes. • Identifies stakeholders and the degree of their influence on the feature. • Forms and specified concepts, goals, and objectives of the feature and subsequently agree on them with key stakeholders. • Collects, analyses, and approves the end requirements for the feature. • Consults all specialists involved in the feature's development, delivery, and support. • Ensures the follow-up after launch to improve, add, or sunset features. What are we looking for? • A minimum of 5+ years of professional experience in game design including system design and with a portfolio showcasing design skills and contributions to launched commercial games. • Experience in designing live ops meta-game features that drive player retention and engagement, including experience on free-to-play massively multiplayer online mobile titles. • Familiarity with popular collaborative design tools, such as Figma and Axure. • Good communication and cross-function collaboration skills. • Comfortable collaborating remotely with international developer teams in an English environment. What additional skills will help you stand out? • Experience with game analytics and the ability to use data to drive design decisions. • Prior Unreal development experience.